Role:
- Interaction Design
- Identity & Branding
- Interface Design
- Mobile Design
- User Experience
- Information Architecture
Request more details or project documentation here.
FILTERING MUSIC BY PEOPLE
(click to advance, hover to pause)
This brief originally asked us to design a tool that filtered a stream of information and deliver it as a mobile application. Myself and my partner Jack agreed that music was an interesting avenue of opportunity to pursue as there was a lot happening in that industry that could be exploited. After a lot of research into how music is shared, consumed and accessed, we felt music could be made more relevant and social between friend circles.
CONCEPT, IDENTITY, BRANDING.
LIVE STREAMS, OPEN CHANNELS.
(click to advance, hover to pause)
By creating circles which are both private and limited to friend circles, public circles were also created for those who wanted to listen to music alone. Providing public channels allows users to stream popular channels much like traditional radio stations, in the same way that users could also create their own collaborative playlist that would function the same way. Think of this as the office radio, except you have ownership.
DATA VISUALISATION
(click to advance, hover to pause)
By further extending on mobility, Conchord also allows you to visualise where particular music is being listened to and discover new music in different locations. You can even find out which artists you listen to the most over the period of a year or a particular month, as each 'band' in the waveform represents a different artist, and the size of the amplitude visualises the frequency of listens.
SIMPLE AND MOBILE
For the mobile app the emphasis was placed on listening circles, and being able to access music in a sensible way that still conformed to this new model of delivery. Circle lists were made explicit so that consumption can begin quickly, and music can be navigated with the swipe of a finger up or down. Music could also be traded by swiping a track left or right to the nearest device without requiring data transfer over handsets.



